Know These 6 Rummy Rules to Master the Card Game

Rummy is one of the most popular card games that can be played just for fun or for real cash. It can be played offline as well as online. When played for cash, rummy is usually played with low stakes.

Some Rummy Rules to Master the Card Game:

  • Number of Cards: When you play a 13 card rummy game, you cannot have more than 13 cards in your hand at any point of the game. If you are playing other versions of rummy, then you will be handed number of cards as per the rules of the game.

  • Open and Closed Deck: While offline rummy has a designated dealer and scorer since the beginning of the game, online rummy has online dealing and scoring systems. When the cards are dealt out to all the players, the rest of the cards are kept facing down, of which the top card is turned upside and placed beside the face-down pile. This pile is known as the closed pile or closed deck or stock. The top card that is displayed by placing upside acts as the first card of the open pile.

  • Discard or Hold Cards: When traditional offline rummy is played, the player on the left of the dealer gets to play first. It is usually the same when you play rummy online on website. This first player can pick up the top card of the closed deck or the only displayed card in the open. If any of these two cards that you might pick up is useful to you for forming pure or impure sequences or sets, you can keep it and discard a card that you have no chance of using.

The rummy cards you discard are to be placed face-up. If you have picked up and kept the previously displayed card, the card you discard becomes the first card of the open pile. If you pick up a card from the closed deck and discard it or discard one from your initial hand while you keep the picked card, whichever card you discard becomes the second card in the open pile. After you have picked and discarded once, the next player gets their turn.

  • Sequences and Sets: Each playing cards participant needs to aim to form sequences and sets. First and foremost, a pure sequence needs to be formed before forming a set or an impure sequence. A sequence that has no joker is pure while a sequence created with the help of a joker is impure.

Example of a Valid Pure Sequence:    (i)    4 of Clubs, 5 of Clubs, 6 of Clubs

(ii)    10 of Hearts, Jack of Hearts, Queen of Hearts, King of Hearts.

Examples of a Valid Set:    (i) Ace of Hearts, Ace of Clubs, and Ace of Diamonds

(ii)    3 of Hearts, Joker, 3 of Clubs, 3 of Spades (Joker used as 3 of Diamonds)

Examples of a Valid Impure Set:    (i) 8 of Spades, 9 of Spades, Joker (acting as 10 of Spades)

(ii)    7 of Diamonds, Joker (used as 8 of Diamonds), 9 of Diamonds, 10 of Diamonds

  • Play by Turns: The next player gets to pick up the topmost card from the closed deck or the uppermost card of the open pile (i.e. the card that the immediate previous player has discarded).

  • Play Tricks on Rivals: When you pick a card that you do not need (from the closed deck), try not to discard it immediately. Keep it in your hand till your next turn at least. No rummy player, irrespective of their skill level, should be giving information away to their opponents.

Learn and practice these rules to master the Indian rummy game.

Author: Dipto